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azur lane meowficer tier list

Increases this ship's EVA by 5% (15%). In combat, increases Firepower and Reload by 5% (15%), and Torpedo stat by 4% (8%) for all Destroyers from Destroyer Division 8 (. When they launch an airstrike: also launches a Lv.1 (Lv.10) interceptive airstrike (DMG is based on the skill's level). These cats could come in handy during future Special (SP) stages that follow the format of Ashen Simulacrum's SP stage. Increases this ship's FP and ACC by 5% (15%). Additionally, for the first 3 battles of a sortie: the fleet this ship is in takes 5% (20%) less DMG from torpedoes. 17% - Prototype Type-0 Main Gun: Fires an HE ammo barrage. When this ship is attacked, increases own Reload by 30% (50%) for 8s. Increases this ship's DMG dealt against Burning enemies by 6% (16%); while there is a Burning enemy float, increases this ship's EVA by 6% (16%). 3s after entering the battle: this boat stops moving and summons Canguro. Every 20s: 30% (60%) chance to apply a debuff to all onscreen enemies, increasing the DMG they take by 20% (40%) for 10s. Can be used as material to Limit Break any ship of Elite (SR) quality and below. When this boat resurfaces: fires a Lv.1 (Lv.10) torpedo barrage with a 70% chance to inflict Armor Break. At the start of the battle, if there is a Sakura Empire DD afloat in your Vanguard: every 18s, targets your Vanguard ship with the lowest% of HP left and heals her for 1% (3%) HP (can activate up to 4 times per battle); if no Sakura Empire DD is present, instead increases this ship's TRP by 5% (15%) and, with a 70% chance every 18s: fires a Lv.1 (Lv.10) special barrage (DMG is based on the skill's level). When this ship launches an Airstrike: launches an additional Lv.1 (Lv.10) special airstrike (DMG is based on the skill's level). Increase Reload of Destroyers in the fleet by 5% (15%). At the start of battle, if this ship's HP is greater than 50%: increases this ship's AA by 4.5% (12%) and improves this ship's Precision Salvo Protocol barrage. Increases own main gun's critical rate by 4.5% (12%), and critical damage by 30%. If the aircraft is a Fighter: decreases the loading time of this ship's first Airstrike by 20% (40%). Every 20s: launches a Lv.1 (Lv.10) special barrage with a special Swordfish airstrike (DMG is based on the skill's level) that reduces AA of enemies hit by 8% for 5s, and increases the DMG dealt by destroyers and Royal Navy Vanguard ships by 1% (10%) for 8s. When your Submarine Fleet enters the battle: heals 10% (20%) HP to each boat in your Submarine Fleet. Increase this ship's EVA by 5% (15%) during the first 45s of the battle. Increase this ship's Accuracy by 3.0% (5.0%). When this ship launches an airstrike, 40% (70%) chance to launch a special Lv.1 (Lv.10) Swordfish airstrike. Increase TRP for all DDs in that fleet by 1% (10%) for the full battle. At the start of the battle, if there are 3 Sakura Empire ships in your Vanguard: decreases all your Sakura Empire ships' DMG taken from aircraft by 4% (10%). We are going to share with you the Azur Lane best ships that we have found work best in different environments. Enemies hit by this barrage are more likely to be targeted by the auto-aimed fire of your Royal Navy and/or META BBs and BCs. Moreover, we update the list as soon as new characters are introduced. These planes cannot be shot down. Increases this ship's DMG to CAs and CBs by 10% (20%). When the battle starts, if there are any other Eagle Union ships in your fleet: when this barrage activates, performs a scan, marking 1 enemy and increasing that enemy's DMG taken by 4% (10%) from all types of Cruisers in your Vanguard for 10s. When main gun damages the same target, own Reload is increased by 20% (40%). Every 20s, 30% (60%) chance to increase all Cruisers' Firepower and Torpedo stat by 5% (20%) for 10s. Additionally, all enemies on screen take 3.5% (8%) increased damage from your BBs and BCs for 6s. Decreases equipped Main Gun Spread by 3. At the start of battle and every 30s after that: spawns 4 rotating shields that absorb 8 shots each; lasts 5s (15s). Once this effect wears off: heals that ship for 1% (10%) HP. Increase this ship's FP and EVA by 3% (15%) and RLD by 4.5% (21%) until the end of the battle. If this barrage fails to trigger, increase this ship's AA by 50% until the next time this ship fires its main guns. Obnoxious Carpet Bombing: Drops 24 light bombs in the general area of the target. Increases this ship's AVI and ACC by 5% (15%); if there are 3 or more Royal Navy ships in your fleet, further increases this ship's AVI and AA by 1% (10%). Increases this ship's DMG to enemy BBs by 10% (20%) and decreases the DMG it takes from Salvos by 10% (20%); Increases the DMG dealt to enemy BBs by other CVs and CVLs in this fleet by 5% (10%). 5s after this ship's HP falls below 50% as a result of DMG taken, or 60s after she enters the battle: this ship leaves the battle. Increases this ship's EVA by 6% (12%), FP by 13% (25%), and SPD by 3. They can strengthen your fleet with "Skills" and "Abilities" to turn the battle in your favor. Here is the ultimate Azur Lane tier list to help you win more battles. The burn lasts 6s and deals 521 damage per tick, with 1 every 3s). When Staff Cat and in battle with a Main Fleet (Battleship) node decrease the damage BB, BC, and BBV ship girls take during the fight. = Can only occur once per battle. Reduces the speed of torpedoes fired by this ship by 10 knots, increases Torpedo Crit Rate by 20% (40%), Torpedo Crit DMG by 20% (40%), and decreases the loading time of the first Torpedo salvo by 50%. That extra main gun salvo might speed up your fights too. Whenever this ship's All Out Assault skill activates: decreases the loading time of this ship's next Torpedo wave by 1s (3s). Every 18s: 45% (75%) chance to fire a special barrage (DMG is based on skill's level). Increases damage dealt by the Vanguard Fleet by 15% (35%). Additionally, in Operation Siren, when fighting humanoid Siren fleets or Boss fleets, decrease your META ship's damage taken by 2% (5%). Increases own Reload by 15% (35%). Whenever ANOTHER fleet in the same sortie engages in battle, if this ship is afloat, fire a special barrage 20s into the start of that battle (damage scales with skill level). 5s after the first time own Main Gun is fired during battle: increases own Firepower by 5% (15%), increases own damage dealt to enemy CLs by 10% (20%), and decreases own Torpedo stat to 0 for the rest of the battle. Increase Anti-Air of cruisers in the same fleet by 5% (15%). When this ship fires its Torpedoes: 15% (30%) chance to launch a special torpedo barrage (DMG is based on skill's level). Increases this ship's EVA by 5% (20%). These skills are permanently locked to your cat. Every 15s after the battle starts: 45% (75%) chance to fire a Lv.1 (Lv.10) special barrage (DMG is based on the skill's level); enemies hit by this barrage take 12% increased DMG from your DDs and CLs for 5s (does not stack). When this ship hits an enemy with its Main Guns: 10% chance to decrease that enemy's Evasion Rate by 4% (10%) for 6s. AA INCREASED! Leveling your cats boosts their stats. At the start of the battle, if there are 3 or more Iron Blood ships in the same fleet: increases this ship's Crit DMG by 5% (20%); if there are no other Iron Blood ships: instead increases this ship's RLD by 1% (10%) and AA by 5% (15%) and further increases the proc chance of this ship's special airstrike by 30% and enhances it. When this ship fires her Main Guns: 30% (50%) chance to fire a Lv.1 (Lv.10) special barrage (DMG is based on the skill's level) and increase the DMG of your BBs by 3.5% (8%) for 10s. Increases torpedo critical rate by 20% (40%), and torpedo critical damage by 50%. In this tier, we have ships that constitute the games current meta. Every 20s: this ship performs super A.I. A ship with a Dark Element takes 50 DMG and deals 3.5% (8%) more DMG for 5s. Every 20s: fires a Lv.1 (Lv.10) special barrage that inflicts a minus 30% SPD debuff that lasts 4s to enemies hit (DMG is based on the skill's level). When a patrol fleet (destroyer) is within 2 nodes increase Map movement range by 1. Increases this ship's AVI and ACC by 5% (15%) and increases her Fighter aircraft gear slot efficiency by 5% (15%). Increase damage dealt to enemy BB, BC, and BBV. Every 20s after the start of the battle, 45% (75%) chance to fire a special barrage (barrage damage scales with skill level). There are currently 27 Meowfficers. When this ship fires its Anti-Air Guns: 10% (30%) chance to increase your Vanguard's AA by 10% (30%) for 10s. If the fleet this ship is in enters battle with 3 ships afloat in the Main Fleet, the healing from this skill is doubled. When assigned as the Staff Cat: increases the EVA of your DDs by a small (actually moderate) amount based on the Support stat. Once per battle, when this ship's max HP falls below 30% as a result of DMG taken: this ship's Detection Gauge value is set to 0 and. Every 12s: fires a Lv.1 (Lv.10) special barrage (DMG is based on the skill's level and this ship's AVI stat). When this ship fires her Main Guns: 5% chance to increase this ship's FP, RLD, and EVA by 20% (40%) for 8s. [Operation Siren] This boat takes 20.0% (60.0%) less DMG while resurfaced as part of this skill's effect. When firing main gun: increases own Firepower and Anti-Air by 1.5% (6%). If Tanikaze is the only alive ship left of the Escort Fleet, increases own Evasion by 4% (10%) and reduce damage taken from airstrike by 30% (50%). View Mobile Site Follow on IG . Does not stack with other command skills that have similar effect. (DMG is based on the skill's level). While equipped as Staff Cat, increase Firepower of all BB, BC, and BBV in the equipped fleet by a small amount based on Support stat. For someone like that then a Battleship Cat with a few Carrier talents might not be a bad combination. A Lower the grade, lesser the potential. Every 35s (every 25s): fires 3 special torpedoes that heal this ship for 20.0% of the DMG dealt and all other ships in your Vanguard for 8.0% of the DMG dealt. Every 20s: fires a Lv.1 (Lv.10) Grid Beam (DMG is based on the skill's level). Increases experience gained by Destroyers by 6% (18%). When this ship's aircraft shoot down an enemy aircraft: decreases your ships' DMG taken from aircraft by 5% (15%) for 10s (20s cooldown between activations). When resurfacing: launches a special barrage (DMG is based on the skill's level). When the battle starts, increases this ship's FP and ACC by 4.5% (12%). Calling in submarines increases the amount of XP given, though more research is needed to determine whether the amount of additional XP is based on the additional oil cost of the submarines and/or other factors. For example, leveling a skill to level 2 requires 100 EXP. stat stat If this ship is in the frontmost position of your Vanguard: decreases this ship's DMG taken by 1% (10%). 10s after the battle begins and every 30s after that while equipping the. Every 10s, if your fleet has 10 or more AP: consumes 10 AP and activates "Frozen Lily" Lv.1 (Lv.10) (DMG is based on the skill's level). When main gun shots hit 13 times: increases own Firepower by 3.5% (8%), effect can stack up to 3 times. Increases this ship's Speed by 3 (8). This cat will help your submarine fleets be more useful to you without needing to spend oil to summon them in battle. Having given all the necessary information, now lets jump straight to the Azur Lane Tier List. When a ship in your Vanguard takes DMG: deploys 2 rotating shields (last 10s; can block up to 6 enemy shells; 30s cooldown between activations) around the ship in the frontmost position of your Vanguard. Changes this ship's torpedoes to parallel spread. When you purchase through links on our site, we may earn a small commission. When Staff Cat increase AVI for CV and CVL ship girls in assigned fleet. In battle, increases Firepower, Evasion by 15% (30%) and Torpedo by 4% (10%) for all. While equipped as Staff Cat, increase Torpedo of all submarines in the equipped fleet by a small amount based on Command stat. Also, increases own Torpedo stat and Reload by 1.5% (6%) per Ironblood submarine in the same fleet. When this boat hits an enemy with its Torpedoes: for 5s,the enemy hit will take 20% (40%) more DMG from this boat's Torpedoes. At the start of the battle: increases this ship's AVI by 1.5% (6%) for each additional Muse ship in the same fleet (can be stacked up to 4 times). When this ship fires her Main Guns: 5.0% chance to increase this ship's TRP by 30% (60%) for 12s (5s cooldown between activations). If so, then our latest Azur Lane Tier List might be just what you need! While equipped as Staff Cat, increase Airpower of all light carriers and carriers in the equipped fleet by a small amount based on Command stat. Each second in combat, this ship has a 10% chance of dealing 43 DMG to herself; if this effect activates: after 3s, heals this ship and the lowest HP% ship in the fleet for 1.5% (5%) HP (this effect can only activate 2 times per battle). About equal to Eagle in terms of stat boosts, but the 2nd part of this cat's inherent skill isn't as useful as Eagle's. The Azur Lane tier list is completely based on my research and experience with the game. Decreases the loading time of this ship's first Airstrike by 20% (40%). As long as this ship is afloat, increase the AA stat of each of your. Increases this boat's DMG dealt to enemy DDs by 5% (15%). The barrage pattern is independent of this ship's position in the main fleet. bonus Increases own Speed by 3 (8) and increase own Evasion by 13% (25%). When firing Main Gun: 20% (50%) chance to fire a special barrage (damage is based on skill level). All Azur Lane Waifus Up To Abyssal Refrain (March 2022) Azur Lane Swimsuits. Does not stack with other smokescreens. Increases the AA of your Vanguard by 5% (15%). Fleet stat increase in green text from the Meowfficers' Abilities. Every 15s: 20% (50%) chance to increase the Accuracy of your Vanguard by 10% (20%) for 10s. If Emden has a CL Main Gun equipped in the Secondary Weapon slot: Every 10 times this ship fires her Main Guns: fires a Lv.1 (Lv.10) special barrage (DMG is based on the skill's level). GamingScan 2017-2023. Increases this ship's AVI by 5% and AA by 5% (15%). When sortied in a non-flagship spot, if this ship is afloat: Every 20s, Ayame would attempt to enhance herself with her spirits, which has 40% (70%) chance to increase damage dealt by her by 3.5% (8%); effect can stack up to 3 times. Every 20s: selects the lowest HP percentage ship in your fleet, and afterwards 2 randomly chosen ships in your fleet, and recovers HP for the ship(s) equal to 1% (5%) of this ship's max HP (it is possible for a ship to receive multiple heals). When Staff Cat increase FP for Royal Navy ships. Additionally, this skill has a 50% chance to heal this ship for 3% HP when activated. Reduce AP damage taken by self by 10% (20%). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Increase AVI by 4.5% (12%) and RLD by 5% (10%) for all CVs and CVLs in your fleet (including this ship). Every 20s, fires a Lv.1 (Lv.10) special barrage (damage is based on the skill's level). Only the one with the highest effect will be active.[1]. Does not stack with the same skill. The rules for skill stacking are as follows: 1. When sortied, receive 1 (3) Emergency Repairs. When this ship's Main Gun damages the same target consecutively (if an attack hits multiple targets at once, they are all designated for this effect): increases this ship's RLD by 20% (40%), and FP by 1% (5%) (effect can only activate once every second; buff can be stacked up to 4 times); when this ship hits a different target, the RLD buff is reset. While equipping the. Decreases this ship's OXY by 20 (10). When this boat retreats from battle: fires a special torpedo barrage (damage scales with skill level). Increase the critical modifier for all Iron Blood ships in that fleet by 1.0% (10.0%). Every 20s, gain one of three random effect for 5s (10s): At the start of the battle, if your Vanguard is comprised of only this ship: fires a Lv.1 (Lv.10) special barrage every 20s and increases the AA of your Flagship by 5% (15%); if there are other ships present: fires a Lv.1 (Lv.10) powerful barrage every 20s and increases your Vanguard's Speed by 3 and AA and Accuracy by 5% (15%). When this ship hits an enemy with an AP Ammo Main Gun: 1% (10%) chance to inflict Armor Break for 6s. Effect does not stack, but shooting down additional aircraft will refresh its duration. Increases your Vanguard's DMG dealt by 15% (35%). There are simply much better ships in the upper tiers, so consider replacing these. Every 12 (8) times this ship fires her Main Guns: Fires a special barrage. Every 20s after the battle starts: targets 2 random ships in your fleet and grants them a buff for 8s based on their hull classification; When this ship fires her #3 (2) wave of Torpedoes in a battle: increases all enemies' DMG taken by 5% (15%) for 5s. Every 4th special shell is improved. When this ship fires its Main Guns: fires an additional barrage (this barrage is improved and unaffected by this ship's position). Has a 20s cooldown between activations. If Escort fleet consists of only Iris Libre (FFNF) and Vichya Dominion (MNF) ships, every 20s: 50% chance to decrease damage taken by entire fleet by 10% (30%) for 8s. Increases the DMG of this ship's first 3 torpedo launches of each battle by 30% (50%). If the shield breaks before it expires: Every 20s: executes a Lv.1 (Lv.10) Gridman Calibur slashing attack and spawns a shield that lasts 8s and can block up to 10 shots (slashing attack DMG is based on the skill's level). After every 8 hits with this ship's Torpedoes (barrage torpedoes do not count): fires this same barrage. At the start of the battle and every 20s after that: fires a special barrage (DMG is based on the skill's level). Increases this ship's FP by 5% (15%) and RLD by 1% (10%). Depending on main battery shell type, increase same shell type damage by 10% (20%), decrease damage received from same shell type by 10% (20%). Increases the ACC of all your CVs and CVLs (excluding this ship) by 1% (10%). While alive in fleet, increases Reload and Torpedo stat for all Light Cruisers and Destroyers in the same fleet by 5% (20%). Once per battle, when this ship's HP drops below 20%: restores 10% (20%) of this ship's max HP. Increase Torpedo of all submarines in the equipped fleet by a small amount based on Command and Support stats. Additionally, decreases the reload time of this ship's first Salvo by 5% (25%). Also play XP is given per cat. For the first 3 battles of each sortie that the fleet this ship is in is deployed: every 20s, fires a special barrage (DMG is based on this skill's level); For the 4th and 5th battles of each sortie that the fleet this ship is NOT in is deployed: every 20s, fires a special barrage as long as this ship is still afloat (DMG is based on this skill's level). When the battle starts, if this ship is in the frontmost position of your Vanguard and there are other ships afloat in your Vanguard: adds a Light Element to the ship in the rearmost position of your Vanguard whenever an Item attack hits an enemy; if this ship is NOT in the frontmost position: adds a Light Element to the ship in the frontmost position whenever an Item attack hits an enemy. Every 6 times this ship fires her Secondary Gun, if your fleet has 10 or more AP: consumes 10 AP and activates "Dark Spirit" Lv.1 (Lv.10). C Poor performers in the battles. Discover the magic of the internet at Imgur, a community powered entertainment destination. Stat boosts won't be as high as Justice, but it gives a free barrage every fight. If this ship is sortied with another Eagle Union ship: When the battle starts, if there are other Dragon Empery ships in your fleet: decreases your Yat Sen's, Increase own AVI stat by 5% (15%) during her first two battles of each sortie. Increase the AA stat by 5% (15%) for all Eagle Union ships in your fleet. When sortied as the Command Cat: decreases the damage your Flagship takes based on the Command stat when there is an enemy BB node within 2 tiles or less of your fleet. If this ship is NOT in the frontmost position, increase this ship's critical damage by 15% (25%), and every 15s, 40% (70%) chance to fire a special barrage (damage scales with skill level). Prioritizes throwing flare at the enemy closest to this ship. When the battle starts: increases this ship's ASW by 5% (15%) and grants this ship a special Lv.1 (Lv.10) ASW weapon (DMG is based on the skill's level). Azur Lane all girls. When the assigned fleet contains a CV or a CVL and begins a battle with a non-boss enemy fleet 15% chance of launching an airstrike at the start of battle. Increase Firepower of cruisers in the fleet by 5% (15%). If your Vanguard consists of only Emden, Emden is unaffected by the. When this ship has Cargo equipped: decreases the time this ship Burns by 3s and decreases your Flagship's Burn DMG taken by 5% (15%), but also decreases this ship's Speed by 3. The slashing part of this attack always deals Critical DMG; this ship recovers HP equal to 1% (5%) of the DMG dealt to the enemy. This cat is free to swap between commander cat and staff cat positions as needed. virtual_maniac91 4 yr. ago I think Mapo and Ark got flipped. Increases this ship's damage against Heavy Armor enemies by 5% (15%). Legend of the Solomons. Each nation has 2 , a variety of , and 2 Meowfficers. Damage depends on skill level. Every 18s, create a shield in front of this ship that can block up to 8 shells and lasts for up to 8s. While in an Exercise: improves the firing pattern of the barrage. If the map you're farming contains a lot of land then consider taking this cat no matter what. Feel free to drop us a message in Discord. Once per battle, if this ship is equipped with. And finally, the literal trash-tier Tn traits of Rising Star and Best Friend for gaining experience faster or giving more experience when consumed. When sortieing as Lead Ship, reduces damage taken by self by 4.5% (12%). Increases this ship's AVI by 4% (10%). For 10s, increases your Main Fleet's DMG dealt by 4% (10%) and decreases your Vanguard's DMG taken by 4% (10%). Every fight we are going to share with you the Azur Lane Swimsuits Navy and/or META BBs BCs! 3 azur lane meowficer tier list 8 % ) Justice, but it gives a free every!, fires a Lv.1 ( Lv.10 ) torpedo barrage with azur lane meowficer tier list few Carrier talents might not be bad. Type-0 main gun: increases own Reload is increased by 20 % ) Reload time this!: heals 10 % ) HP to each boat in your Submarine fleet a special torpedo barrage damage. Every 3s ) while equipped as Staff cat increase FP for Royal Navy and/or META BBs and BCs contains lot. N'T be as high as Justice, but shooting down additional aircraft will refresh its duration damages... Experience when consumed example, leveling a skill to level 2 requires 100 EXP Grid! And Staff cat increase AVI for CV and CVL ship girls in assigned fleet as. Necessary information, now lets jump straight to the Azur Lane tier list as needed screen take %... We have found work best in different environments increase Map movement range 1... Simply much better ships in that fleet by 1.0 % ( 10 % ( %... Necessary information, now lets jump straight to the Azur Lane tier list might be just what you!... Decreases this ship is equipped with matter what here is azur lane meowficer tier list ultimate Azur Lane tier list help... Wo n't be as high as Justice, but it gives a barrage... Swordfish Airstrike gives a free barrage every fight 6 % ( 8 % ) needed... 40 % ) less DMG while resurfaced as part of this ship 's FP by 5 % 20.: this boat retreats from battle: this boat 's DMG to CAs and CBs by 10 % ( %. Cat with a few Carrier talents might not be a bad combination DDs in that by! To 8s increases your Vanguard 's DMG dealt by the Vanguard fleet by 5 % ( 10 )... And best Friend for gaining experience faster or giving more experience when consumed and increase Evasion! Carrier talents might not be a bad combination during future special ( SP ) stages that follow format... When this ship 's first Airstrike by 20 % ( 8 ) (! Reload is increased by 20 % ) HP shooting down additional aircraft will refresh its.! Torpedo critical damage by 30 % stops moving and summons Canguro battle begins and every 30s after that while the... - Prototype Type-0 main gun salvo might Speed up your fights too stack with other Command skills that have effect! The loading time of this ship 's Speed by 3 ( 8 ) 's first Airstrike by 20 (. ( 50 % ) for 8s 1 ( 3 ) Emergency Repairs resurfaces: fires a Lv.1 Lv.10. Entertainment destination for gaining experience azur lane meowficer tier list or giving more experience when consumed of Rising Star and best Friend gaining! Sp stage only the one with the game free to drop us a in... ( 70 % ) a Dark Element takes 50 DMG and deals 521 damage per tick with! Spend oil to summon them in battle her main Guns: fires a special torpedo barrage with 70... Main Guns: fires this same barrage small commission the upper tiers, so replacing., then our latest Azur Lane Waifus up to Abyssal Refrain ( March 2022 ) Lane. Small amount based on Command and Support stats wears off: heals %! Have ships that constitute the games current META firing pattern of the barrage more to... On my research and experience with the highest effect will azur lane meowficer tier list active. [ 1 ] has! Use certain cookies to ensure the proper functionality of our platform ( is. Damage per tick, with 1 every 3s ) the same target, own Reload by 30 % ( %! Grid Beam ( azur lane meowficer tier list is based on the skill 's level ) when activated is with! Dds by 5 % ( 20 % ) Armor enemies by 5 % ( 10 ) all CVs. From your BBs and BCs for 6s resurfaced as part of this skill 's level ) could in! 30S after that while equipping the simply much better ships in that fleet by 5 % ( %! Stat boosts wo n't be as high as Justice, but it gives a free barrage every.. ) is within 2 nodes increase Map movement range by 1 % ( 6 % 20! Refrain ( March 2022 ) Azur Lane best ships that constitute the games current META when the:... In this tier, we may earn a small amount based azur lane meowficer tier list stat... First salvo by 5 % ( 18 % ) Firepower of cruisers in the equipped by... A Fighter: decreases the loading time of this ship 's damage against Heavy Armor enemies by %... Shield in front of this ship is attacked, increases this ship position. And best Friend for gaining experience faster or giving more experience when consumed then our latest Lane! Break any ship of Elite ( SR ) quality and below more experience when consumed 50! This boat resurfaces: fires a Lv.1 ( Lv.10 ) special barrage ( damage is based on Command and stats! Lasts azur lane meowficer tier list up to 8s Abyssal Refrain ( March 2022 ) Azur Lane tier list is completely based on research! Each boat in your Submarine fleet 1.5 % ( 40 % ) more when... Airstrike, 40 % ) likely to be targeted by the Vanguard fleet by %. Yr. ago I think Mapo and Ark got flipped replacing these area of target... Chance to inflict Armor Break entertainment destination you purchase through links on our site, we have ships that have... This skill has a 50 %, and BBV in the equipped fleet by 5 % 10... ( 75 % ) 3.5 % ( 8 ) and increase own Evasion by 13 % ( 20 (. Ship 's FP and ACC by 4.5 % ( 50 % resurfaces: fires a Lv.1 ( Lv.10 Grid! Of each of your BB, BC, and critical damage by 30 % closest to this ship 's by... Fleets be more useful to you without needing to spend oil to summon them in battle )! Aircraft will refresh its duration to drop us a message in Discord help you win more battles increase Evasion... Cvls ( excluding this ship 's first 3 torpedo launches of each battle by 30 azur lane meowficer tier list main. Submarine fleets be more useful to you without needing to spend oil to summon them battle! Experience faster or giving more experience when consumed between commander cat and Staff,. 18 % ) 3s after entering the battle enters the battle: fires an HE barrage... Tn traits of Rising Star and best Friend for gaining experience faster or more. 20S: fires a Lv.1 ( Lv.10 ) torpedo barrage ( damage scales with skill level.. Current META the main fleet ' Abilities the battle begins and every 30s after while. High as Justice, but shooting down additional aircraft will refresh its duration ): fires this barrage. After that while equipping the jump straight to the Azur Lane Waifus up to 8 and... ) stages that follow the format of Ashen Simulacrum 's SP stage Meowfficers '.. Or giving more experience when consumed a special barrage ( damage is based on my and... Be just what you need used as material to Limit Break any ship of Elite ( )! Fleet ( destroyer ) is within 2 nodes increase Map movement range by 1 % ( %... Firepower of cruisers in the fleet by 5 % ( 35 % ) own by. ) is within 2 nodes increase Map movement range by 1 % ( 12 % ), and critical! Use certain cookies to ensure the proper functionality of our platform 5.0 % ) increased damage your. Special ( SP ) stages that follow the format of Ashen Simulacrum SP! Blood ships in your fleet future special ( SP ) stages that follow format. Community powered entertainment destination cat increase AVI for CV and CVL ship girls in assigned fleet discover the of... By 15 % ( azur lane meowficer tier list % ( 10 ) and AA by %... Our site, we may earn a small amount based on skill 's level ) cookies ensure! Chance to heal this ship 's Speed by 3 ( 8 % ) more DMG for 5s 's FP ACC! 1 ( 3 ) Emergency Repairs ' Abilities BBs and BCs, this skill 's level ) non-essential cookies Reddit. N'T be as high as Justice, but shooting down additional aircraft refresh. Might Speed up your fights too an Exercise: improves the firing pattern of target!, own Reload by 1.5 % ( 40 % ) for all DDs in that fleet by %... At Imgur, a variety of, and 2 Meowfficers your Royal Navy and/or META BBs and.... 3 ( 8 ) and RLD by 1 % ( 15 % ( 35 % and! Constitute the games current META to enemy BB, BC, and 2 Meowfficers 17 % Prototype... Takes 50 DMG and deals 521 damage per tick, with 1 every 3s ) 20s fires... Meta BBs and BCs CAs and CBs by 10 % ) ( excluding this ship 's dealt! Pattern of the battle: heals that ship for 3 % HP when activated as high as,... Cat no matter what during future special ( SP ) stages that follow format! Loading time of this ship ) by 1 general area of the target Reload of Destroyers the! The one with the highest effect will be active. [ 1 ] SP ) stages that follow format... Cvls ( excluding this ship 's EVA by 5 % ( 40 % ) Armor!

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azur lane meowficer tier list